Level design work on the proof-of-concept student game Cantrip; a Tim Burton-esque action adventure game. The game focuses on puzzle and stealth gameplay in a scrapyard setting. A commercial version of the game is planned. Unity engine.

All level design work was done by me.

Winner of the Danish Producers Awards in the Best Student Game category.

Current version playable here.

Video Walkthroughs

Below are some video walkthroughs of the entire game. Credit to Cyber Phoenix/Glynn Taylor for providing links.




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