I was the owner and main level designer for Sniper Elite 5's flagship level Spy Academy.

Paired with an artist, I had the responsibility of creating the level architecture from scratch, as well as taking care of all scripting and mission responsibilities. My main objective was to ensure there would ample opportunities for multiple playstyles, as well as coordinated challenges on the way through the very unique and very vertical space.

Polygon wrote an article about my level, this is what they had to say (click image for full article):

Video courtesy of Supermassive